2. Finish adding in vanity and new crafted items.
3. Revamp introductionary quest based on exterminator quest.
4. Remove soul binders and raid/adventure npc's.
5. lower starting food and drink
6. See if I can acquire a DPS tracking script.
Once this is done I will launch a limited closed alpha, probably around 10 players with full GM powers (except powers to change the server). Planned for around new years so a couple months from now if everything goes according to plan.
Then an open beta with select GM powers like zoning. For certain events like boss raids I will set your level and allow you to summon items.
Then I will do a marketing push (hopefully on youtube) and launch the full game. With launch I will be releasing the server code and database as open source.
Testers/consultants that are especially helpful will be given a small % of all donations received for at least the first year. I expect to have maybe a handful that really shine as literal game changers.
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